Hola, buscando en san Google, llegue a encontrar un script de este estilo, ya que estaba bastante vago como para ponermela a hacer, de todos modos, al querer arrancar este script recibo un error de mensaje que es el siguiente:
les dejo el script, espero que alguno pueda arreglar la linea o bien el script en si en caso de ser algo sencillo, así queda funcionando y así dejar asentado un script de quest de Scavenger que es algo tediosa y muchos utilizarían:
Hasta donde yo entiendo, dice que no existe la función que no fue muy difícil deducir xD, yo tomo la quest voy hasta Mion pongo start y se produce el error arriba mencionado, espero si alguien tiene alguna respuesta o algún script que minimize el asunto!, muchas gracias =)
- Código:
" 22:54:29 :[ERROR: SCRIPT ERROR : THREAD[19] LINE[17] : FUNCTION DOES NOT EXIST : LABEL(START) "
les dejo el script, espero que alguno pueda arreglar la linea o bien el script en si en caso de ser algo sencillo, así queda funcionando y así dejar asentado un script de quest de Scavenger que es algo tediosa y muchos utilizarían:
- Código:
////////////////////////////////////////
// Dwarf Scavanger Quest
////////////////////////////////////////
////////////////////////////////////////
//Get the letter from Pippi(by blacksmith) first , then go stand in
//Front mion (in dwarf magic shop) click start :)
// You need SOE's, and what ever you would need when your fighting.
////[Introduction: Check]////
LABEL(Start)
ITEMCOUNT(Pippi's Letter of Recommendation[ID=1643],==,1)
{
Call(Part 2)
}
ITEMCOUNT(Zimenf's Potion[ID=1649],==,1)
{
Call(Skip2)
}
ITEMCOUNT(Bronk's Ingot[ID=1647],==,1)
{
Call(Skip2)
}
ITEMCOUNT(Zimenf's Pay[ID=1652],==,1)
{
Call(Skip2)
}
ITEMCOUNT(Shari's Axe[ID=1648],==,1)
{
Call(Skip2)
}
ITEMCOUNT(Mion's Letter[ID=1646],==,1)
{
Call(Part 3)
}
ITEMCOUNT(Bear Picture[ID=1653],==,1)
{
Call(Part 4)
}
ITEMCOUNT(Honey Jar[ID=1655],==,5)
{
Call(Part 5)
}
ITEMCOUNT(Tarantula Picture[ID=1654],==,1)
{
Call(Part 6)
}
ITEMCOUNT(Bead[ID=1656],==,20)
{
Call(Part 7)
}
ITEMCOUNT(Bead Parcel[ID=1657],==,1)
{
Call(Part 8)
}
Msg(No Quest Items found. Exiting)
Exit()
////[ Part 1: Beginning the quest ]////
Msg(Section Incomplete. Exiting)
Exit()
////[ Part 2: Doing Trader Mions Taskings ]////
LABEL(Part 2)
ITEMCOUNT(Pippi's Letter of Recommendation[ID=1643],==,1)
{
MOVETO(116254,-177527,-910)//[ Next To Mion ]
NPCDLG(Mion[ID=30519])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL([Path to a Scavenger - In Progress])
DELAY(1000)
DLGSEL(Say you will help with the work)
DELAY(1000)
}
LABEL(Skip2)
ITEMCOUNT(Bronk's Ingot[ID=1647],==,1)
{
MOVETO(116183,-177620,-911)
MOVETO(116092,-177728,-911)
MOVETO(116088,-177736,-880)
MOVETO(115937,-177762,-920)
MOVETO(115649,-178193,-954)
MOVETO(115650,-178660,-981)
MOVETO(115745,-178999,-1010)
MOVETO(116381,-179622,-1146)
MOVETO(116694,-180190,-1215)
MOVETO(116695,-180216,-1168)
MOVETO(116553,-182450,-1543)
MOVETO(115706,-182257,-1474)
MOVETO(115544,-182210,-1474)
MOVETO(115425,-182204,-1468)
MOVETO(115426,-182405,-1468)
MOVETO(115425,-182337,-1440)
MOVETO(115406,-182332,-1468)
MOVETO(115409,-182426,-1468)
MOVETO(115416,-182456,-1440)
MOVETO(115440,-182456,-1432)
MOVETO(115432,-182447,-1468)
NPCSEL(Bronk[ID=30525])
DELAY(1000)
NPCDLG(Bronk[ID=30525])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
MOVETO(115416,-182456,-1440)
MOVETO(115407,-182348,-1468)
MOVETO(115382,-182251,-1468)
MOVETO(115458,-182213,-1468)
MOVETO(115593,-182208,-1474)
MOVETO(116752,-181907,-1518)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1263)
MOVETO(116761,-180476,-1200)
MOVETO(115934,-179056,-1030)
MOVETO(115621,-178653,-977)
MOVETO(115756,-178042,-935)
MOVETO(115985,-177750,-920)
MOVETO(116077,-177742,-911)
MOVETO(116123,-177679,-911)
MOVETO(116254,-177527,-910)//Next To Mion
NPCDLG(Mion[ID=30519])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL([Path to a Scavenger - In Progress])
DELAY(1000)
DLGSEL(All right!)
DELAY(1000)
CALL(Skip2)
}
ITEMCOUNT(Shari's Axe[ID=1648],==,1)
{
MOVETO(116172,-177604,-911)
MOVETO(116143,-177689,-911)
MOVETO(116083,-177741,-911)
MOVETO(115889,-177738,-920)
MOVETO(115634,-178322,-962)
MOVETO(115722,-178832,-995)
MOVETO(115921,-179143,-1036)
MOVETO(116475,-179730,-1161)
MOVETO(116596,-180182,-1205)
MOVETO(116492,-181256,-1396)
MOVETO(116398,-181536,-1423)
MOVETO(116232,-181470,-1386)
MOVETO(116176,-181394,-1376)
MOVETO(116173,-181234,-1366)
MOVETO(116190,-181109,-1366)
NPCSEL(Shari[ID=30517])
DELAY(1000)
NPCDLG(Shari[ID=30517])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
MOVETO(116183,-181215,-1366)
MOVETO(116169,-181326,-1375)
MOVETO(116164,-181449,-1378)
MOVETO(116590,-181245,-1399)
MOVETO(116692,-180421,-1247)
MOVETO(116498,-179652,-1154)
MOVETO(115905,-179058,-1026)
MOVETO(115615,-178636,-975)
MOVETO(115729,-177841,-920)
MOVETO(115961,-177754,-920)
MOVETO(116114,-177729,-911)
MOVETO(116254,-177527,-910)//Next To Mion
NPCDLG(Mion[ID=30519])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL([Path to a Scavenger - In Progress])
DELAY(1000)
DLGSEL(All right!)
DELAY(1000)
CALL(Skip2)
}
ITEMCOUNT(Zimenf's Potion[ID=1649],==,1)
{
MOVETO(116114,-177744,-911)
MOVETO(116080,-177740,-911)
MOVETO(116045,-177741,-912)
MOVETO(115990,-177741,-920)
MOVETO(115908,-177741,-920)
MOVETO(115836,-177743,-920)
MOVETO(115409,-178089,-955)
MOVETO(114830,-178468,-848)
MOVETO(114740,-178523,-846)
MOVETO(114672,-178536,-808)
MOVETO(114620,-178535,-840)
MOVETO(114489,-178625,-840)
NPCSEL(Zimenf[ID=30538])
DELAY(1000)
NPCDLG(Zimenf[ID=30538])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
MOVETO(114618,-178552,-840)
MOVETO(114712,-178520,-816)
MOVETO(114804,-178511,-846)
MOVETO(115783,-177813,-920)
MOVETO(115962,-177739,-920)
MOVETO(116097,-177731,-911)
MOVETO(116156,-177668,-911)
MOVETO(116251,-177530,-911)
MOVETO(116254,-177527,-910)//Next To Mion
NPCDLG(Mion[ID=30519])
DELAY(1000)
DLGSEL(Quest)
DELAY(1000)
DLGSEL([Path to a Scavenger - In Progress])
DELAY(1000)
DLGSEL(All right!)
DELAY(1000)
CALL(Skip2)
}
////[ Part 3: Searching for Master Toma ]////
LABEL(Part 3)
ITEMCOUNT(Mion's Letter[ID=1646],==,1)
{
MOVETO(116196,-177567,-911)
MOVETO(116123,-177719,-911)
MOVETO(116088,-177736,-880)
MOVETO(115969,-177749,-920)
MOVETO(115795,-177769,-920)
MOVETO(115088,-178177,-915)
NPCSEL(Wirphy[ID=30540])
DELAY(2000)
NPCDLG(Wirphy[ID=30540])
DELAY(2000)
DLGSEL(Teleport)
DELAY(2000)
DLGSEL(Eastern Mining Zone (Northeastern Shore) -)
DELAY(2000)
MOVETO(168366,-209705,-3566)
MOVETO(168366,-209705,-3566)
MOVETO(168377,-210369,-3630)
MOVETO(167848,-210869,-3680)
MOVETO(167353,-211000,-3708)
MOVETO(166034,-211260,-3677)
MOVETO(165179,-211462,-3654)
MOVETO(164616,-212152,-3642)
MOVETO(164352,-213159,-3655)
MOVETO(163928,-213881,-3677)
MOVETO(163198,-214479,-3637)
MOVETO(161996,-215371,-3690)
MOVETO(161148,-215529,-3733)
MOVETO(160212,-215316,-3752)
MOVETO(159493,-215270,-3747)
MOVETO(157976,-215470,-3750)
MOVETO(157539,-215438,-3750)
MOVETO(156393,-214939,-3717)
MOVETO(156042,-214860,-3716)
MOVETO(155097,-214978,-3715)
MOVETO(154515,-215170,-3734)
MOVETO(154483,-215891,-3831)
MOVETO(154489,-216517,-3842)
MOVETO(154480,-217284,-3842)
MOVETO(154285,-218751,-3812)
MOVETO(154161,-219079,-3771)
MOVETO(154056,-219349,-3701)
MOVETO(153960,-219564,-3619)
MOVETO(153962,-219685,-3564)
MOVETO(154054,-219842,-3507)
MOVETO(154134,-220031,-3432)
Delay(5000)//change if you want your toon to stop for longer or shorter
SET(RANGETYPE,STARTPOS,1)
SET(FIGHTSTART)
Label(CheckStatus 3)
CharStatus(HP,<,100)
{
Call(CheckStatus 3)
}
ITEMCOUNT(Mion's Letter[ID=1646],==,1)
{
SET(FIGHTSTOP)
LABEL(Toma 1)
NPCSEL(Toma[ID=30556])
DELAY(2000)
NPCDLG(Toma[ID=30556])
DELAY(2000)
DLGSEL(Quest)
DELAY(2000)
ITEMCOUNT(Bear Picture[ID=1653],==,1)
{
Call(ToTownPart 3)
}
CALL(Toma 1)
Label(ToTownPart 3)
SET(RANGETYPE,STARTPOS,1)
SET(FIGHTSTART)
CharStatus(HP,<,100)
{
Call(ToTownPart 3)
}
Delay(5000)
SET(FIGHTSTOP)
UseItem(Scroll of Escape[ID=736])
DELAY(30000)
Label(bearpicture)
POSINRANGE(116788,-181923,-1376,2000)//Checks if in Town (North Part)
{
CALL(InTownNorth 3)
}
POSINRANGE(115506,-178585,-963,1500)//Checks if in Town (South Part)
{
CALL(InTownSouth 3)
}
Call(ToTownPart 3)
LABEL(InTownNorth 3)
POSINRANGE(116788,-181923,-1376,2000)//Checks if in Town (North Part)
{
MOVETO(116788,-180190,-1214)//Start
MOVETO(116276,-179596,-1129)
MOVETO(115896,-179223,-1033)
MOVETO(115574,-178870,-991)
MOVETO(115515,-178736,-978)
}
LABEL(InTownSouth 3)
POSINRANGE(115506,-178585,-963,1500)//Checks if in Town (South Part)
{
MOVETO(115506,-178585,-963)
}
}
MOVETO(115506,-178585,-963)//Center
}
MOVETO(115115,-178111,-975)
NPCSEL(Wirphy[ID=30540])
NPCDLG(Wirphy[ID=30540])
DLGSEL(Teleport)
DLGSEL(Western Mining Zone (Central Shore) -)
MOVETO(137086,-204814,-3632)
MOVETO(137397,-201244,-3608)
MOVETO(137123,-200510,-3592)
////[ Part 4: Hunting Bears ]////
LABEL(Part 4)
ITEMCOUNT(Bear Picture[ID=1653],!=,1)
{
CALL(Start)
}
POSINRANGE(136910,-205082,-3664,1500)//check if we're at the port-in
{
MOVETO(137086,-204814,-3632)
MOVETO(137397,-201244,-3608)
MOVETO(137123,-200510,-3592)
}
ITEMCOUNT(Honey Jar[ID=1655],!=,5)
{
SET(RANGETYPE,STARTPOS,3500)
DELAY(200)
SET(FIGHTSTART)
}
LABEL(Still Hunting Bears)
ITEMCOUNT(Honey Jar[ID=1655],!=,5)
{
CALL(Still Hunting Bears)
}
ITEMCOUNT(Honey Jar[ID=1655],==,5)
{
SET(RANGETYPE,STARTPOS,1,500)
DELAY(200)
SET(FIGHTSTART)
Label(ToTownPart4)
CharStatus(HP,<,100)
{
Call(ToTownPart4)
}
Delay(5000)
SET(FIGHTSTOP)
UseItem(Scroll of Escape[ID=736])
DELAY(30000)
POSOUTRANGE(116600,-180014,-1376,4000)//Checks if in Town
{
SET(RANGETYPE,STARTPOS,1)
Delay(200)
SET(FIGHTSTART)
Call(ToTownPart 3)
}
POSINRANGE(116788,-181923,-1376,2000)//Checks if in Town (North Part)
{
CALL(InTownNorth4)
}
POSINRANGE(115506,-178585,-963,1500)//Checks if in Town (South Part)
{
CALL(InTownSouth4)
}
LABEL(InTownNorth4)
POSINRANGE(116788,-181923,-1376,2000)//Checks if in Town (North Part)
{
MOVETO(116788,-180190,-1214)//Start
MOVETO(116276,-179596,-1129)
MOVETO(115896,-179223,-1033)
MOVETO(115574,-178870,-991)
MOVETO(115515,-178736,-978)
}
LABEL(InTownSouth4)
POSINRANGE(115506,-178585,-963,1500)//Checks if in Town (South Part)
{
MOVETO(115506,-178585,-963)
}
MOVETO(115506,-178585,-963)//Center
}
}
}
////[ Part 5: Searching for Master Toma again ]////
LABEL(Part 5)
ITEMCOUNT(Honey Jar[ID=1655],==,5)
{
MOVETO(115088,-178177,-915)
NPCSEL(Wirphy[ID=30540])
DELAY(2000)
NPCDLG(Wirphy[ID=30540])
DELAY(2000)
DLGSEL(Teleport)
DELAY(2000)
DLGSEL(Eastern Mining Zone (Northeastern Shore) -)
DELAY(2000)
MOVETO(168366,-209705,-3566)
MOVETO(168366,-209705,-3566)
MOVETO(168377,-210369,-3630)
MOVETO(167848,-210869,-3680)
MOVETO(167353,-211000,-3708)
MOVETO(166034,-211260,-3677)
MOVETO(165179,-211462,-3654)
MOVETO(164616,-212152,-3642)
MOVETO(164352,-213159,-3655)
MOVETO(163928,-213881,-3677)
MOVETO(163198,-214479,-3637)
MOVETO(161996,-215371,-3690)
MOVETO(161148,-215529,-3733)
MOVETO(160212,-215316,-3752)
MOVETO(159493,-215270,-3747)
MOVETO(157976,-215470,-3750)
MOVETO(157539,-215438,-3750)
MOVETO(156393,-214939,-3717)
MOVETO(156042,-214860,-3716)
MOVETO(155097,-214978,-3715)
MOVETO(154515,-215170,-3734)
MOVETO(154483,-215891,-3831)
MOVETO(154489,-216517,-3842)
MOVETO(154480,-217284,-3842)
MOVETO(154285,-218751,-3812)
MOVETO(154161,-219079,-3771)
MOVETO(154056,-219349,-3701)
MOVETO(153960,-219564,-3619)
MOVETO(153962,-219685,-3564)
MOVETO(154054,-219842,-3507)
MOVETO(154134,-220031,-3432)
Delay(5000)//change if you want your toon to stop for longer or shorter
SET(RANGETYPE,STARTPOS,1)
Delay(200)
SET(FIGHTSTART)
Label(CheckStatus 5)
CharStatus(HP,<,100)
{
Call(CheckStatus 5)
}
SET(FIGHTSTOP)
LABEL(Toma 2)
NPCSEL(Toma[ID=30556])
DELAY(2000)
NPCDLG(Toma[ID=30556])
DELAY(2000)
DLGSEL(Quest)
DELAY(2000)
ITEMCOUNT(Tarantula Picture[ID=1654],==,1)
{
Call(ToTownPart 5)
}
DELAY(30000)
CALL(Toma 2)
Label(ToTownPart 5)
SET(RANGETYPE,STARTPOS,1)
Delay(200)
SET(FIGHTSTART)
CharStatus(HP,<,100)
{
Call(ToTownPart 5)
}
Delay(5000)
SET(FIGHTSTOP)
UseItem(Scroll of Escape[ID=736])
DELAY(30000)
POSINRANGE(116788,-181923,-1376,2000)//Checks if in Town (North Part)
{
CALL(InTownNorth 5)
}
POSINRANGE(115506,-178585,-963,1500)//Checks if in Town (South Part)
{
CALL(InTownSouth 5)
}
Call(ToTownPart 5)
LABEL(InTownNorth 5)
POSINRANGE(116788,-181923,-1376,2000)//Checks if in Town (North Part)
{
MOVETO(116788,-180190,-1214)//Start
MOVETO(116276,-179596,-1129)
MOVETO(115896,-179223,-1033)
MOVETO(115574,-178870,-991)
MOVETO(115515,-178736,-978)
}
LABEL(InTownSouth 5)
POSINRANGE(115506,-178585,-963,1500)//Checks if in Town (South Part)
{
MOVETO(115506,-178585,-963)
}
MOVETO(115506,-178585,-963)//Center
}
////[ Part 6: Collecting Beads ]////
NPCSEL(Wirphy[ID=30540])
DELAY(2000)
NPCDLG(Wirphy[ID=30540])
DELAY(2000)
DLGSEL(Teleport)
DELAY(2000)
DLGSEL(Western Mining Zone (Central Shore) -)
DELAY(7000)
MOVETO(137716,-204878,-3699)
MOVETO(138787,-204878,-3699)
MOVETO(138913,-205864,-3654)
MOVETO(139695,-206425,-3584)
MOVETO(139802,-207031,-3706)
MOVETO(139433,-207773,-3708)
Label(Part 6)
POSINRANGE(136910,-205082,-3664,300)//check if we're at the port-in
{
MOVETO(137716,-204878,-3699)
MOVETO(138787,-204878,-3699)
MOVETO(138913,-205864,-3654)
MOVETO(139695,-206425,-3584)
MOVETO(139802,-207031,-3706)
MOVETO(139433,-207773,-3708)
}
MOVETO(139418,-208336,-3666)
SET(RANGETYPE,STARTPOS,1)
Delay(200)
SET(FIGHTSTART)
Label(CheckStatus 6)
CharStatus(HP,<,100)
{
Call(CheckStatus 6)
}
SET(FIGHTSTOP)
SET(RANGETYPE,STARTPOS,4000)
Delay(200)
SET(FIGHTSTART)
LABEL(fighting6)
ITEMCOUNT(Bead[ID=1656],==,20)
{
Call(donefighting6)
}
CALL(fighting6)
LABEL(donefighting6)
SET(RANGETYPE,STARTPOS,1)
Delay(200)
SET(FIGHTSTART)
label(ToTownPart 6)
CharStatus(HP,<,100)
{
Call(ToTownPart 6)
}
Delay(5000)
SET(FIGHTSTOP)
UseItem(Scroll of Escape[ID=736])
DELAY(30000)
POSINRANGE(116788,-181923,-1376,2000)//Checks if in Town (North Part)
{
CALL(InTownNorth 6)
}
POSINRANGE(115506,-178585,-963,1500)//Checks if in Town (South Part)
{
CALL(InTownSouth 6)
}
Call(ToTownPart 6)
LABEL(InTownNorth 6)
POSINRANGE(116788,-181923,-1376,2000)//Checks if in Town (North Part)
{
MOVETO(116788,-180190,-1214)//Start
MOVETO(116276,-179596,-1129)
MOVETO(115896,-179223,-1033)
MOVETO(115574,-178870,-991)
MOVETO(115515,-178736,-978)
}
LABEL(InTownSouth 6)
POSINRANGE(115506,-178585,-963,1500)//Checks if in Town (South Part)
{
MOVETO(115506,-178585,-963)
}
MOVETO(115506,-178585,-963)//Center
////[ Part 7: Toma 3 ]////
LABEL(Part 7)
ITEMCOUNT(Bead[ID=1656],==,20)
{
MOVETO(115088,-178177,-915)
NPCSEL(Wirphy[ID=30540])
DELAY(2000)
NPCDLG(Wirphy[ID=30540])
DELAY(2000)
DLGSEL(Teleport)
DELAY(2000)
DLGSEL(Eastern Mining Zone (Northeastern Shore) -)
DELAY(2000)
MOVETO(168366,-209705,-3566)
MOVETO(168366,-209705,-3566)
MOVETO(168377,-210369,-3630)
MOVETO(167848,-210869,-3680)
MOVETO(167353,-211000,-3708)
MOVETO(166034,-211260,-3677)
MOVETO(165179,-211462,-3654)
MOVETO(164616,-212152,-3642)
MOVETO(164352,-213159,-3655)
MOVETO(163928,-213881,-3677)
MOVETO(163198,-214479,-3637)
MOVETO(161996,-215371,-3690)
MOVETO(161148,-215529,-3733)
MOVETO(160212,-215316,-3752)
MOVETO(159493,-215270,-3747)
MOVETO(157976,-215470,-3750)
MOVETO(157539,-215438,-3750)
MOVETO(156393,-214939,-3717)
MOVETO(156042,-214860,-3716)
MOVETO(155097,-214978,-3715)
MOVETO(154515,-215170,-3734)
MOVETO(154483,-215891,-3831)
MOVETO(154489,-216517,-3842)
MOVETO(154480,-217284,-3842)
MOVETO(154285,-218751,-3812)
MOVETO(154161,-219079,-3771)
MOVETO(154056,-219349,-3701)
MOVETO(153960,-219564,-3619)
MOVETO(153962,-219685,-3564)
MOVETO(154054,-219842,-3507)
MOVETO(154134,-220031,-3432)
Delay(5000)//change if you want your toon to stop for longer or shorter
SET(RANGETYPE,STARTPOS,1)
Delay(200)
SET(FIGHTSTART)
Label(CheckStatus 7)
CharStatus(HP,<,100)
{
Call(CheckStatus 7)
}
SET(FIGHTSTOP)
LABEL(Toma 3)
NPCSEL(Toma[ID=30556])
DELAY(2000)
NPCDLG(Toma[ID=30556])
DELAY(2000)
DLGSEL(Quest)
DELAY(2000)
ITEMCOUNT(Bead Parcel[ID=1657],==,1)
{
Call(ToTownPart 7)
}
DELAY(60000)
CALL(Toma 3)
Label(ToTownPart 7)
SET(RANGETYPE,STARTPOS,1)
Delay(200)
SET(FIGHTSTART)
CharStatus(HP,<,100)
{
Call(ToTownPart 7)
}
Delay(5000)
SET(FIGHTSTOP)
UseItem(Scroll of Escape[ID=736])
DELAY(30000)
POSINRANGE(116788,-181923,-1376,2000)//Checks if in Town (North Part)
{
CALL(InTownNorth 7)
}
POSINRANGE(115506,-178585,-963,1500)//Checks if in Town (South Part)
{
CALL(InTownSouth 7)
}
Call(ToTownPart 7)
LABEL(InTownNorth 7)
POSINRANGE(116788,-181923,-1376,2000)//Checks if in Town (North Part)
{
MOVETO(116788,-180190,-1214)//Start
MOVETO(116276,-179596,-1129)
MOVETO(115896,-179223,-1033)
MOVETO(115574,-178870,-991)
MOVETO(115515,-178736,-978)
}
LABEL(InTownSouth 7)
POSINRANGE(115506,-178585,-963,1500)//Checks if in Town (South Part)
{
MOVETO(115506,-178585,-963)
}
MOVETO(115506,-178585,-963)//Center
///[ Part 8: Schuttgart ]////
LABEL(Part 8)
Msg(Entrou na parte 8 probur)
ITEMCOUNT(Bead Parcel[ID=1657],==,1)
{
Msg(Entrou na parte 8 probur)
MOVETO(115088,-178177,-915)
NPCSEL(Wirphy[ID=30540])
DELAY(2000)
NPCDLG(Wirphy[ID=30540])
DELAY(2000)
DLGSEL(Teleport)
DELAY(2000)
DLGSEL(Town of Schuttgart - 4400 Adena)
DELAY(2000)
Msg(Chegou em Schutt probur, vai sair do script)
///Exit()
MOVETO(87399,-143268,-1288)
MOVETO(87483,-142596,-1304)
MOVETO(87483,-141588,-1328)
MOVETO(87295,-141798,-1336)
MOVETO(87385,-140235,-1536)
MOVETO(88914,-140619,-1536)
MOVETO(88734,-141040,-1520)
MOVETO(88556,-140799,-1520)
NPCSEL(Yasheni[ID=31958])
DELAY(2000)
NPCDLG(Yasheni[ID=31958])
DELAY(2000)
DLGSEL(Quest)
DELAY(2000)
DLGSEL(Look at him awkwardly)
DELAY(2000)
NPCSEL(Alder[ID=32092])
DELAY(2000)
NPCDLG(Alder[ID=32092])
DELAY(2000)
DLGSEL(Listen to information about the First Class Transfer)
DELAY(2000)
DLGSEL(Scavenger)
DELAY(2000)
DLGSEL("I want to become a Scavenger")
Msg(Scavenger Transform.)
Exit()
Hasta donde yo entiendo, dice que no existe la función que no fue muy difícil deducir xD, yo tomo la quest voy hasta Mion pongo start y se produce el error arriba mencionado, espero si alguien tiene alguna respuesta o algún script que minimize el asunto!, muchas gracias =)